WebAug 13, 2024 · The best performance practice suggested by the gRPC C++ Performance Nodes is to spawn the amount of threads equal to your CPU cores count, and use one CompletionQueue per thread. Share Follow edited Aug 20, 2024 at 16:34 answered Aug 13, 2024 at 11:21 Miigon 734 6 18 Curious, about the conclusion you listed at the very top, … WebMay 8, 2024 · grpcTread (std::bind (&MyAppDlg::RunServer, this)); This should fix the compilation error. And as Mark pointed out, you have a class member grpcServer, but …
c++ - How to shutdown gRPC server from Client (using RPC …
WebJan 27, 2024 · void RunServer (string &server_address) { NServiceImpl n_service; SServiceImpl s_service; grpc::EnableDefaultHealthCheckService (true); … WebNov 12, 2024 · In this case it corresponds to an *asynchronous* service. builder.RegisterService (&service_); // Get hold of the completion queue used for the asynchronous communication // with the gRPC runtime. cq_ = builder.AddCompletionQueue (); // Finally assemble the server. server_ = builder.BuildAndStart (); std::cout << "Server … lea valley cycles harlow
gRPC server in background thread c++ [2] - Stack Overflow
Webg++ -std=c++11 -pthread pthread_Mutex.c stopwatch.o -o pthread_Mutex. 但不是與CMake。 我已經研究了一些很好的例子,包括: cmake和libpthread. 我已經嘗試過該房子的3.1+和2.8+版本的CMake示例。 我在Ubuntu上運行3.5.1。 這是我的CMakeList.txt。 WebSep 20, 2024 · As I understand, the gRPC server uses thread-pools and may handle each request on a different thread. That basically opens up potential for multithreading issues. However, my client code is single-threaded, so the second (gRPC) call is executed only after the first (gRPC) call has returned. WebMar 8, 2024 · Given the use case and code posted above, if the result I get from the queue is grpc::CompletionQueue::NextStatus::GOT_EVENT, can the ok flag be false, and if yes, what will cause it to be false? Again this is purely around the client and not how CompletionQueue is handles on the server. grpc Share Improve this question Follow how to draw banana eats